Majumder, Sanjay and Benjamin D. Smith. 2018. “Real time Pattern Based Melodic Query for Music Continuation System.” In Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion (AM'18). ACM, New York, NY, USA, Article 35, 5 pages. DOI: https://doi.org/10.1145/3243274.3243283
Majumder, Sanjay and Benjamin D. Smith. “Music Recombination Using a Genetic Algorithm.” Proc. of the International Computer Music Conference (ICMC). International Computer Music Association, Michigan: 2018.
Cox, Robin and Benjamin D. Smith. “Big Tent-Field Testing a Portable Venue for Multimedia Performing Arts.” Proc. of the Ammerman Center for Arts & Technology 16th Biennial Symposium, New London, Connecticut, 2018, pp. 14-18.
Smith, Benjamin D. “Musical Deep Learning: Stylistic Melodic Generation with Complexity Based Similarity.” Workshop on Musical Metacreation (MUME) at the International Conference on Computational Creativity (ICCC’17). Atlanta, GA: ICCC 2017.
Smith, Benjamin D. “Play it Again: Evolved Audio Effects and Synthesizer Programming.” Lecture Notes in Computer Science: Computational Intelligence in Music, Sound, Art and Design, edited by João Correia, Vic Ciesielski and Antonios Liapis, pp. 275-288. Springer, Cham, 2017. doi: 10.1007/978-3-319-55750-2
Cox, Robin and Benjamin D. Smith, “To the People, Community Engagement with Multimedia Performing Arts Through Portability and Interactivity.” United States Institute of Theater Technology, USITT Current Research in Sound (2017:1)
Smith, Benjamin D. and Robin Cox. “Big Tent: A Portable Immersive Inter-media Environment.” In Proc. of the International Computer Music Conference (ICMC). International Computer Music Association, Michigan: 2016, pp. 333-336.
Smith, Benjamin D. and Guy E. Garnett. “Reinforcement Learning and the Creative, Automated Music Improvisor.” Lecture Notes in Computer Science: Evolutionary and Biologically Inspired Music, Sound, Art, and Design, edited by Penousal Machado, Juan J. Romero and Adrian Carballal, pp. 223-234. Springer, Cham, 2012. doi: 10.1007/978-3-642-29142-5
Smith, Benjamin D. and Guy E. Garnett. “Improvising Musical Structure with Hierarchical Neural Nets.” Workshop on Musical Metacreation (MUME) at the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'12). Stanford, CA: AAAI, 2012.
Smith, Benjamin D., Matthew Thibeault, and Nicholas Jaworski. “Developing games that can create real heroes on real guitars: using acoustic musical instruments and the human voice as controllers.” Games, Learning and Society 8.0. Madison, WI: June, 2012.
Smith, Benjamin D. and Guy E. Garnett. “The Education of the AI Composer: Automating Musical Creativity.” Paper presented to the Music, Mind and Invention Workshop, The College of New Jersey, Ewing, NJ, March 29-31, 2012.
Smith, Benjamin D. and Guy E. Garnett. “Machine Listening: ART and the Intelligent Acoustic Interface.” Paper presented to the 2nd University of Illinois Postdoctoral Research Symposium, Urbana, Illinois, January, 2012.
Smith, Benjamin D. “Beethoven's Romance With Infinite Caprice: The 'Righini Variations', WoO 65.” Arietta, the journal of the Beethoven Piano Society of Europe, 2007.